The mountains hold secrets that were supposed to stay buried. Maladum: The Forbidden Creed takes your party to the frost-covered ruins of Duhn-Linn, where a cabal of Maladaar has mastered dangerous, corrupting magic. This campaign expansion introduces The Ascendant — a formidable new boss — alongside 4 new Adventurers/NPCs, 7 Companions, and 1 Wandering Beast.
New mechanical layers add Forbidden Magic and Corruption to Maladum's already deep campaign system, backed by a dedicated Forbidden Magic Die and a full Campaign Book of linked narrative quests. Modular terrain builds the frost-covered ruined keep. All cards, tokens, and components to integrate the new rules are included. Requires the Maladum: Dungeons of Enveron Starter Set to play.
- The Ascendant boss, 4 Adventurers/NPCs, 7 Companions, 1 Wandering Beast
- Modular frost-covered ruined keep terrain
- Forbidden Magic Die, Campaign Book, and full rule integration components
- Requires Maladum: Dungeons of Enveron Starter Set